UnrealUGC
About
Create AI UGC video ads with tools for creators, cost estimates, and video generation.
Details
- Author
- unrealugc
- Categories
- Marketing, Other
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Setup
Install UnrealUGC in your MCP client (Claude Desktop, Cursor, Windsurf, and others).
Repository: https://github.com/unrealugc/mcp
Follow the installation instructions in the repository README, then restart your MCP client.
The officialModel Context Protocolserver forUnrealUGC. It gives MCP-compatible assistants eleven typed tools for browsing creators and models, estimating credit cost, and generating AI UGC video ads.
This repository contains only the public MCP adapter. The UnrealUGC application and backend remain private.
- Node.js 20 or newer
- An UnrealUGC API key fromDashboard → Settings → API Keys
API keys start withusk_live_and should be stored in your MCP client's environment settings, never committed to a repository.
You do not need to install the package globally. MCP clients can launch it withnpx.
Add this server to your Claude Desktop configuration:
{ "mcpServers": { "unrealugc": { "command": "npx", "args": ["-y", "@unrealugc/mcp"], "env": { "UNREALUGC_API_KEY": "usk_live_..." } } } }
claude mcp add unrealugc --env UNREALUGC_API_KEY=usk_live_... -- npx -y @unrealugc/mcp
[mcp_servers.unrealugc] command = "npx" args = ["-y", "@unrealugc/mcp"] [mcp_servers.unrealugc.env] UNREALUGC_API_KEY = "usk_live_..."
Cursor, Windsurf, OpenClaw, and other stdio MCP clients use the same command and environment variable.
Clients that support remote MCP can connect without running a local process:
URL: https://unrealugc.com/api/mcp Authorization: Bearer usk_live_...
See theMCP setup guidefor client-specific instructions.
generate_videosupports native or selected voices, silent reaction/b-roll clips, per-scene visual directions, and parallel or sequential multi-clip generation.
- Calllist_modelsandlist_creators.
- Callestimate_video_costwith the proposed script.
- Checkget_creditsif budget matters.
- Callgenerate_video.
- Pollget_videoabout every 15 seconds, or use UnrealUGC webhooks for completion events.
UNREALUGC_BASE_URLis intended for UnrealUGC development and staging environments.
SeeCONTRIBUTING.mdbefore opening a pull request. Security reports should followSECURITY.md.
- UnrealUGC MCP overview
- MCP documentation
- REST API documentation
- UnrealUGC dashboard
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