๐ MCP Game Server
Description
 # ๐ MCP Game Server **Turn your imagination into an AI generated game** Welcome to the **MCP Game Server** โ a synthwave, maze-crawling, world-building adventure platform! Create, explore, and compete in wild, AI-generated worldsโฆ
About
 # ๐ MCP Game Server **Turn your imagination into an AI generated game** Welcome to the **MCP Game Server** โ a synthwave, maze-crawling, world-building adventure platform! Create, explore, and compete in wild, AI-generated worlds. Powered by Next.jsโฆ
Details
- Author
- SonicDMG
- Downloads
- 162
- Categories
- Other, AI, Media
Jump to
- AI-generated worlds: instantly create new stories and mazes
- Leaderboard: compete for glory, see winners and the fallen
- ASCII & pixel art: retro visuals and grid-based layouts
- Artifacts & rooms: collect, explore, and interact
- Synthwave theme: neon colors, pixel dragons, and more
- Powered by Langflow for next-level AI integration
Setting up with Highlight
This MCP is not yet compatible with Highlight’s one-click setup. However, you can still use it with Highlight by following these steps:
- Download and install Highlight from highlightai.com/download
- Navigate to the plugins tab and select "Add Custom Plugin"
-
Configure the plugin with the settings below
Plugin Name
๐ MCP Game ServerCommand (node, npx, python, etc.)Please refer to the README for specific instructions on how to obtain API keys or other required environment variables.
- Enable "Start Automatically" if you want the plugin to start when Highlight launches
From the repository
Connect via MCP tools by adding the SSE endpoint https://mcplayerone.onrender.com/api/v1/mcp/sse to an agent like Cursor (as a tool server) or Claude Desktop (using mcp-proxy). Once connected, you or your agent can invoke tools such as listStories, createGame, startGame, and movePlayer to play and build.
Claude Desktop / Cursor
Paste into your MCP client config file to install this server.
{
"mcpServers": {
"\ud83d\ude80 mcp game server": {
"MCPlayerOne": {
"transportType": "sse",
"url": "https://mcplayerone.onrender.com/api/v1/mcp/sse",
"openapi": "https://mcplayerone.onrender.com/api/v1/mcp/openapi.json"
}
}
}
}
McpServers
{
"MCPlayerOne": {
"transportType": "sse",
"url": "https://mcplayerone.onrender.com/api/v1/mcp/sse",
"openapi": "https://mcplayerone.onrender.com/api/v1/mcp/openapi.json"
}
}
๐ MCP Game Server
Turn your imagination into an AI generated game
Welcome to the MCP Game Server โ a synthwave, maze-crawling, world-building adventure platform! Create, explore, and compete in wild, AI-generated worlds. Powered by Next.js, Langflow, and your imagination.
---
๐ฎ Connect & Play via MCP Tools
You can play instantly by connecting to the public MCP Game Server using your favorite agent toolsโno server setup required!
๐ฅ๏ธ Cursor (AI IDE)
1. Install Cursor IDE 2. Add the MCP Game Server as a tool server: - Open Cursor and go to Extensions/Integrations. - Add a new MCP tool server with this config: {
"MCPlayerOne": {
"transportType": "sse",
"url": "https://mcplayerone.onrender.com/api/v1/mcp/sse",
"openapi": "https://mcplayerone.onrender.com/api/v1/mcp/openapi.json"
}
}
3. Start playing! Use Cursor's chat or code tools to send MCP commands, automate moves, or analyze game data.
๐ค Claude (AI Chatbot/Desktop)
1. Install Python and pip 2. Install uv: pip install uv
3. Install mcp-proxy:
uvx install mcp-proxy
4. Add this to your Claude Desktop config:
{
"mcpServers": {
"MCPlayerOne": {
"command": "uvx",
"args": ["mcp-proxy", "https://mcplayerone.onrender.com/api/v1/mcp/sse"]
}
}
}
5. Restart Claude Desktop and select the MCPlayerOne server to start playing!
๐ ๏ธ Troubleshooting
- 404 or connection errors? Make sure you're using the correct Render URL above. - Agent not responding? Check that you're using the correct SSE endpoint and OpenAPI URL. - Session timeouts? SSE sessions last for 1 hour of inactivityโjust reconnect if needed.---
๐ฒ Gameplay
Once you're connected, just ask for the available games or create your own. Use your imagination and let AI create a world based on your chosen theme.๐๏ธ Available MCP Tools
These are the main MCP tools you (or your agent) can use to play. Most agents will choose actions based on your input or goals.| Tool Name | What It Does |
|-------------------|------------------------------------------------------------------------------|
| listStories | List all available game stories that can be played. |
| createGame | Generate a new game story, locations, items, and cover image by theme. |
| startGame | Start a new game session for a user in a specific story, or resume if started.|
| getGameState | Get the current state of the game (player and location) for a user and story. |
| lookAround | Get details about the player's current location (description, items, exits). |
| movePlayer | Move the player to a new location (by target ID) if valid. |
| takeItem | Pick up a specified item from the current location. |
| examineTarget | Get a detailed description of a specific item or feature in the current room. |
| getLeaderboard| Retrieve the leaderboard data for a specific story. |
| getStoryById | Get the details of a specific story by its logical ID. |
| deleteStory | Delete a specific story and all associated data. (Try not to do this unless it's your story)
---
๐ผ๏ธ Screenshots
<p align="center"><i>Explore your world: Example gameplay</i></p>
---
โจ Features
- ๐ช AI-Generated Worlds: Instantly create new stories and mazes - ๐พ ASCII & Pixel Art: Retro visuals and grid-based layouts - ๐ Leaderboard: Compete for glory, see winners and the fallen - ๐ Artifacts & Rooms: Collect, explore, and interact - ๐ Synthwave Theme: Neon colors, pixel dragons, and more - ๐งโ๐ป Powered by Langflow: Next-level AI integration---
๐ ๏ธ Local Development
Want to run your own server or contribute? Follow these steps:
npm install
npm run dev
Open http://localhost:3000 to play locally.
- Edit .env to set up API keys, endpoints, or tool access as needed.
- For Astra DB, Langflow, or other integrations, follow the comments in .env.example.
MCP Tool Setup (for local dev)
- For local dev, use: -http://localhost:3000/api/v1/mcp/sse (SSE endpoint)
- http://localhost:3000/api/v1/mcp/openapi.json (OpenAPI spec)
- All MCP tools are enabled by default in local dev.
---
๐ Contributing
Pull requests are welcome! Open an issue, fork, and help us build the wildest worlds in the metaverse.- Star the repo โญ
- Add your own ASCII art or emoji!
---
๐ Links
- GitHub - Langflow---
๐ Error & Status Code Reference (Addendum)
This section documents the main error and status codes used by the MCP Game Server API and SSE/JSON-RPC interface, for quick reference:
HTTP Status Codes
| Code | When Issued | Meaning | |------|-------------|---------| | 200 | Successful request (may include errors in body for game logic) | OK | | 400 | Malformed request, missing/invalid parameters | Bad Request | | 403 | Action not allowed (e.g., unmet requirements) | Forbidden | | 404 | Resource not found (player, story, location, item) | Not Found | | 409 | Conflict (e.g., story with same ID exists) | Conflict | | 500 | Internal server error | Server Error |JSON-RPC Error Codes (SSE/Tool Proxy)
| Code | When Issued | Meaning | |----------|-------------|---------| | -32000 | Generic server error (proxy failure, non-JSON response, etc.) | Server error (JSON-RPC 2.0 reserved) | | -32601 | Tool or method not found | Method not found (JSON-RPC 2.0) | | -32602 | Invalid parameters for a tool/method | Invalid params (JSON-RPC 2.0) | | -32603 | Internal JSON-RPC error | Internal error (JSON-RPC 2.0) |Game Logic/Response Fields
| Field | When Present | Meaning | |------------|--------------|---------| | success | All responses | true if operation succeeded, false otherwise | | error | On failure | Error message for the user/agent | | hint | Sometimes | Optional hint for the user/agent | | needsPlayer| Player not found | Indicates the client should call /start |Notes
- Game logic errors (e.g., wrong answer, missing item) may return HTTP 200 withsuccess: false and an error message in the body.
- JSON-RPC error codes are used in SSE and tool proxying for agent compatibility.
- See the OpenAPI spec for full schema details.
---
Thanks for visiting, explorer!
May your mazes be twisty and your artifacts shiny. ๐ช๐ฆ๐ฉ๐ง๐จ๐ซ
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