Unreal Engine Binary Reader
About
Analyzes Unreal Engine asset files and generic binary structures, enabling metadata extraction and file format inspection for game development and digital forensics.
Details
- Author
- berlinbra
- Repository
- berlinbra/binary-reader-mcp
- Categories
- AI, Design, Developer Tools, File Management, Automation, Infrastructure, Security
Jump to
- Read and analyze Unreal Engine .uasset files
- Extract binary file metadata and structure
- Auto-detect file formats
- Extensible architecture for adding new binary format support
Setting up with Highlight
This MCP is not yet compatible with Highlight’s one-click setup. However, you can still use it with Highlight by following these steps:
- Download and install Highlight from highlightai.com/download
- Navigate to the plugins tab and select "Add Custom Plugin"
-
Configure the plugin with the settings below
Plugin Name
Unreal Engine Binary ReaderCommand (node, npx, python, etc.)npxArguments-
Argument 1
-y -
Argument 2
@highlight/mcp-server
Please refer to the README for specific instructions on how to obtain API keys or other required environment variables.
-
Argument 1
- Enable "Start Automatically" if you want the plugin to start when Highlight launches
From the repository
The server provides several tools through the Model Context Protocol:
read-unreal-asset
Read Unreal Engine asset files. Parameters: file_path (string) - path to the .uasset file.
read-binary-metadata
Read generic binary files and extract metadata. Parameters: file_path (string) - path to the binary file, format (optional string) - format to read ('auto', 'unreal', or 'custom').
Claude Desktop / Cursor
Paste into your MCP client config file to install this server.
{
"mcpServers": {
"unreal engine binary reader": {
"env": {},
"args": [
"-y",
"@highlight/mcp-server"
],
"command": "npx"
}
}
}
Linux
{
"env": [],
"args": [
"-y",
"@highlight/mcp-server"
],
"command": "npx"
}
Macos
{
"env": [],
"args": [
"-y",
"@highlight/mcp-server"
],
"command": "npx"
}
Windows
{
"env": [],
"args": [
"/c",
"npx",
"-y",
"@highlight/mcp-server"
],
"command": "cmd"
}
Binary Reader MCP
A Model Context Protocol server for reading and analyzing binary files. This server provides tools for reading and analyzing various binary file formats, with initial support for Unreal Engine asset files (.uasset).
Features
- Read and analyze Unreal Engine .uasset files
- Extract binary file metadata and structure
- Auto-detect file formats
- Extensible architecture for adding new binary format support
Installation
1. Clone the repository:
git clone https://github.com/berlinbra/binary-reader-mcp.git
cd binary-reader-mcp
2. Create a virtual environment and activate it:
python -m venv venv
source venv/bin/activate # On Windows: venv\Scripts\activate
3. Install dependencies:
pip install -r requirements.txt
Usage
The server provides several tools through the Model Context Protocol:
1. Read Unreal Asset Files
```python
Example usage through MCP
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