CereBro

by rob1997

16 stars
372 downloads
Not rated
GitHub

About

A model-agnostic MCP Client-Server for .Net and Unity

Details

Author
rob1997
GitHub stars
16
Downloads
372
Categories
Other, AI

- Model‑agnostic AI agent wrapper for .NET
- Supports the Model Context Protocol (MCP)
- Currently works with OpenAI models
- Extensible via custom IChatDispatcher implementations
- Available as NuGet packages and a Unity package

Install the NuGet packages Rob1997.CereBro and Rob1997.CereBro.Open-AI, create a servers.json file with MCP server configurations, set the OPEN_AI_API_KEY environment variable, and add the provided code to your Program.cs entry point. Build the host with BuildCereBro and call RunAsync to start the console‑based chat dispatcher.

CereBro

GitHub release NuGet stable version GitHub license

CereBro is a model-agnostic AI Agent Wrapper for .Net. Now with 🔥 Model Context Protocol 🔥 , based on the Official C# SDK, you can write Tools that can be used with different AI models without changing the code.

Models

Below is a list of supported and planned models for CereBro.

Supported:

- OpenAI

Planned:

- Claude
- Grok
- DeepSeek
- Gemini
- Ollama

Installation

You can install the package from NuGet using the following command:

dotnet add package Rob1997.CereBro

dotnet add package Rob1997.CereBro.Open-AI

Usage

Step 1: Create a servers.json file

This file will contain the configuration for the MCP servers you want to use. Below is an example of the servers.json file.

[
  {
    "Id": "everything-server",
    "Name": "Everything",
    "TransportType": "stdio",
    "TransportOptions": {
      "command": "npx",
      "arguments": "-y @modelcontextprotocol/server-everything"
    }
  }
]
You can check out more servers here.

Step 2: Add your OpenAI API Key to your environment variables

export OPEN_AI_API_KEY="your-api-key"
$env:OPEN_AI_API_KEY="your-api-key"

If you want this to be permanent, you can add it to your .bashrc or .bash_profile file in linux or use the following command in PowerShell.

[Environment]::SetEnvironmentVariable("OPEN_AI_API_KEY", "your-api-key", "User")

Step 3: Add the following code to your Program.cs (Entry Point)

public static async Task Main(string[] args)
{
    var builder = Host.CreateApplicationBuilder(args);
    
    builder.Services.UseOpenAI(Environment.GetEnvironmentVariable("OPEN_AI_API_KEY"), "gpt-4o-mini");
            
    IHost cereBro = builder.BuildCereBro(new CereBroConfig{ ServersFilePath = "./servers.json" });

await cereBro.RunAsync();
}

CereBro uses the Console as a chat dispatcher. You can create your own dispatcher by implementing the IChatDispatcher interface and use builder.BuildCereBro<IChatDispatcher>(config) to build CereBro's host.

Step 4: Run your application

dotnet run

Adding a new Model

Currently, CereBro only supports OpenAI's models. To add a new model you'll need to Implement Microsoft.Extensions.AI.IChatClient, unless it already exists, Microsoft already has implementations for some models like OpenAI and Ollama.

Once you've done that you can create a Placeholder Type that implements Microsoft.Extensions.AI.FunctionInvokingChatClient something like this.

Finally, you can use the UseChatClient<T>(this IServiceCollection services, IChatClient chatClient)
where T : FunctionInvokingChatClient
extension method to add your model to the service collection.

⚠️ Note ⚠️

At the moment CereBro doesn't support multiple models at the same time, so you'll have to remove the UseOpenAI method from the Program.cs file to use another model.

CereBro.Unity

CereBro.Unity is a Unity package that allows you to use CereBro in Unity. README.

Contributing

If you'd like to contribute to the project, you can fork the repository and create a pull request. You can also create an issue if you find any bugs or have any feature requests.

---

No reviews yet — be the first

Sign in to leave a review

Use Google, GitHub, or an email account so ratings stay tied to real people.

Email sign in

No reviews posted yet.